class PepperPotSteam extends Emitter;

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter0
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         Acceleration=(Z=50.000000)
         MaxParticles=20
         SizeScale(0)=(RelativeSize=0.500000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
         StartSizeRange=(X=(Min=1.000000,Max=1.000000))
         Texture=Texture'EmitterTextures.SingleFrame.Bubble'
         LifetimeRange=(Min=0.500000,Max=0.600000)
         StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
         MaxAbsVelocity=(X=50.000000,Y=50.000000,Z=50.000000)
     End Object
     Emitters(0)=SpriteEmitter'taskforces.PepperPotSteam.SpriteEmitter0'

     bNoDelete=False
     Physics=PHYS_Trailer
}
